{"data":{"id":"35550","slug":"boarding-kennels-and-cattery-boarding-kennels-and-catt-7807d0ac","title":"Litter tray with scoop (Boarding Kennels and Cattery)","summary":"Cream moulded litter tray 500 mm by 380 mm with a green clip on rim, a bed of litter and a blue scoop resting across one corner, the tray a cattery pen and an isolation pen both carry.","description":"Cream moulded litter tray 500 mm by 380 mm with a green clip on rim, a bed of litter and a blue scoop resting across one corner, the tray a cattery pen and an isolation pen both carry. Free 3D model for boarding kennels, cattery, animal rescue and veterinary game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.53 by 0.26 by 0.40 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static prop; the litter is modelled as a solid bed and the scoop is fixed on the rim. No animals are modelled in this pack: the catalogue's own cat, dog and pet packs supply those, and this is the facility that houses them. No kennel, cattery, charity or pet brand names, badges or artwork anywhere: every card, label and sign is blank.","status":"published","url":"https://3dassets.dev/assets/boarding-kennels-and-cattery-boarding-kennels-and-catt-7807d0ac","cdnUrl":"https://cdn.3dassets.dev/assets/35550/v1/model.glb","downloadUrl":"https://3dassets.dev/download/boarding-kennels-and-cattery-boarding-kennels-and-catt-7807d0ac","thumbnailUrl":"https://cdn.3dassets.dev/assets/35550/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35550/v1/poster.webp","blurhash":"UEFZKG.700S555oy%1Rk00D*NIr?}]s;sEVt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57096,"triangles":144,"vertices":334,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.26499998569488525,-0.000006710495806028227,-0.20101244070089946],"max":[0.26499998569488525,0.26148722081931725,0.20101244070089946]},"sizeMeters":[0.53,0.261,0.402],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T16:31:05.042Z","updatedAt":"2026-09-11T16:31:05.138Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35550/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LitterTrayWithScoopBoardingKennelsAndCattery(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35550/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35550/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35550/v1/model.glb\" alt=\"Litter tray with scoop (Boarding Kennels and Cattery)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35550/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35550/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}