{"data":{"id":"37589","slug":"blacksmith-forge-and-armoury-blacksmith-forge-and-armo-cb737e5e","title":"Nail header block, 0.62 m (Blacksmith Forge and Armoury)","summary":"Nail maker's stump: a bolster plate and two headers set in an oak block with a tray of finished nails in four sizes beside it, the simplest piecework a smithy ever ran on.","description":"Nail maker's stump: a bolster plate and two headers set in an oak block with a tray of finished nails in four sizes beside it, the simplest piecework a smithy ever ran on. Free 3D model for medieval, crafting and village game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.83 by 0.74 by 0.48 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static block; the headers stand in their mortices and the nails lie in the tray. No maker's names, marks or readable writing anywhere: every stamp and mark is an abstract shape.","status":"published","url":"https://3dassets.dev/assets/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-cb737e5e","cdnUrl":"https://cdn.3dassets.dev/assets/37589/v1/model.glb","downloadUrl":"https://3dassets.dev/download/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-cb737e5e","thumbnailUrl":"https://cdn.3dassets.dev/assets/37589/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37589/v1/poster.webp","blurhash":"U37mNj}[0f4.GH-pngD%1JAG$%,;RhRjxutS","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":44060,"triangles":616,"vertices":1350,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.24500000476837158,0.000014658399190264904,-0.23885321353183048],"max":[0.5899999737739563,0.7399919846421692,0.23885321353183048]},"sizeMeters":[0.835,0.74,0.478],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:41:06.601Z","updatedAt":"2026-09-12T05:41:06.726Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37589/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NailHeaderBlock062MBlacksmithForgeAndArmoury(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37589/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37589/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37589/v1/model.glb\" alt=\"Nail header block, 0.62 m (Blacksmith Forge and Armoury)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37589/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37589/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}