{"data":{"id":"37560","slug":"blacksmith-forge-and-armoury-blacksmith-forge-and-armo-2c5ef7d9","title":"Great double bellows on a frame, 2.2 m (Blacksmith Forge and Armoury)","summary":"Twin leather bellows on an oak frame 2.2 m long: a fixed lower board, a pleated leather body with iron nail rows, a weighted top board on its hinge nose and the blast pipe running out to the tuyere, worked by the chain hanging at the back.","description":"Twin leather bellows on an oak frame 2.2 m long: a fixed lower board, a pleated leather body with iron nail rows, a weighted top board on its hinge nose and the blast pipe running out to the tuyere, worked by the chain hanging at the back. Free 3D model for medieval, crafting and village game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.10 by 1.89 by 2.04 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: pump. No skinning. The leather below the hinge line, the pull chain and the counterweight rope are modelled solid: a pleat and a chain are flexible and neither is reachable with one rigid node transform, so only the top board and the leather above the hinge line pump. No maker's names, marks or readable writing anywhere: every stamp and mark is an abstract shape.","status":"published","url":"https://3dassets.dev/assets/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-2c5ef7d9","cdnUrl":"https://cdn.3dassets.dev/assets/37560/v1/model.glb","downloadUrl":"https://3dassets.dev/download/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-2c5ef7d9","thumbnailUrl":"https://cdn.3dassets.dev/assets/37560/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37560/v1/poster.webp","blurhash":"U48pJt}s0MOr?GI;9t%202E2-Ut65RSz%1V@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"realistic","title":"Realistic"},{"slug":"animated","title":"Animated"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":95900,"triangles":596,"vertices":1350,"meshes":7,"materials":4,"textures":2,"animations":["pump"],"boundingBox":{"min":[-0.549956978049543,-0.00005432433392538183,-1.159999966621399],"max":[0.549956978049543,1.8899999797344207,0.8799999952316285]},"sizeMeters":[1.1,1.89,2.04],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:40:48.703Z","updatedAt":"2026-09-12T05:40:48.836Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37560/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function GreatDoubleBellowsOnAFrame22MBlacksmithForgeAndArmoury(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/37560/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37560/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37560/v1/model.glb\" alt=\"Great double bellows on a frame, 2.2 m (Blacksmith Forge and Armoury)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37560/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37560/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}