{"data":{"id":"28096","slug":"birds-and-reptiles-hd-bald-eagle-wings-spread-9400d2ba","title":"Bald eagle with wings spread (Birds and Reptiles HD)","summary":"Bald eagle with both wings fully spread and the legs trailed back, every primary, secondary, tertial and covert modelled as its own vane.","description":"Bald eagle with both wings fully spread and the legs trailed back, every primary, secondary, tertial and covert modelled as its own vane. Overall 2.467 x 0.742 x 1.508 m (X x Y x Z), metre units, +Y up, +Z forward. The origin is free rather than on the ground: it sits at the centre of the model, so the study is dropped straight into a flight path, three metres or more above the ground. Functional variant of bald-eagle, posed rather than rigged. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-bald-eagle-wings-spread-9400d2ba","cdnUrl":"https://cdn.3dassets.dev/assets/28096/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-bald-eagle-wings-spread-9400d2ba","thumbnailUrl":"https://cdn.3dassets.dev/assets/28096/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28096/v1/poster.webp","blurhash":"U66HcNxY0ME3f+a#e.od01NI~B%KV@j?kWRl","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":505672,"triangles":22468,"vertices":18154,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-1.2337175607681274,-0.3711750502759374,-0.7540467977523804],"max":[1.2337175607681274,0.3712052943176843,0.7540467977523804]},"sizeMeters":[2.467,0.742,1.508],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:52.067Z","updatedAt":"2026-09-08T02:22:52.244Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28096/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BaldEagleWithWingsSpreadBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28096/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28096/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28096/v1/model.glb\" alt=\"Bald eagle with wings spread (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28096/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28096/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}