{"data":{"id":"28240","slug":"battle-royale-town-and-airfield-smoke-grenade-077c9fce","title":"Smoke Grenade (Battle Royale Town and Airfield)","summary":"Free 3D game asset for a battle royale: a cylindrical smoke grenade lying on its side with an orange band, a spoon and a pull ring.","description":"The smoke variant of the throwable: a plain cylindrical body with an orange identification band, lying on its side with the fuse, spoon and pull ring toward the viewer. Dimensions 0.23 × 0.09 × 0.07 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Overcast realism: weathered concrete and faded brick, olive drab, gunmetal and machined steel, with hazard orange and safety yellow accents and emissive loot glows in the grey, green, blue, purple and gold rarity ladder. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/battle-royale-town-and-airfield-smoke-grenade-077c9fce","cdnUrl":"https://cdn.3dassets.dev/assets/28240/v1/model.glb","downloadUrl":"https://3dassets.dev/download/battle-royale-town-and-airfield-smoke-grenade-077c9fce","thumbnailUrl":"https://cdn.3dassets.dev/assets/28240/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28240/v1/poster.webp","blurhash":"U584oC~o4p8}_L_2fjIU00Ro?at24p4Uj[x[","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14132,"triangles":564,"vertices":492,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.11342803388834,0.000001822314592780927,-0.03600217428158547],"max":[0.11342803388834,0.09183970401492458,0.03600217428158547]},"sizeMeters":[0.227,0.092,0.072],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:56:57.621Z","updatedAt":"2026-09-08T02:56:57.712Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28240/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SmokeGrenadeBattleRoyaleTownAndAirfield(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28240/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28240/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28240/v1/model.glb\" alt=\"Smoke Grenade (Battle Royale Town and Airfield)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28240/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28240/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}