{"data":{"id":"25063","slug":"bank-vault-heist-kit-vault-wall-corner-57deacc3","title":"Vault Wall Corner (Bank Vault Heist Kit)","summary":"Inside corner for the plain vault lining wall with steel panels on both inner faces.","description":"Inside corner for the plain vault lining wall with steel panels on both inner faces. Dimensions 1.00 x 2.60 x 1.00 m (X x Y x Z). Grid origin at the outer corner of the 1 m footprint; inner room corner at (0, 0); metre units, +Y up, +Z front. Realistic proportions in a restrained steel, marble and walnut palette; flat-shaded, no textures. Connectors: east (vault-wall) at [0.5, 1.3, -0.25] facing [1, 0, 0]; north (vault-wall) at [-0.25, 1.3, 0.5] facing [0, 0, 1]. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/bank-vault-heist-kit-vault-wall-corner-57deacc3","cdnUrl":"https://cdn.3dassets.dev/assets/25063/v1/model.glb","downloadUrl":"https://3dassets.dev/download/bank-vault-heist-kit-vault-wall-corner-57deacc3","thumbnailUrl":"https://cdn.3dassets.dev/assets/25063/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/25063/v1/poster.webp","blurhash":"U25=CMxc00IT?wjIIAf*tSe=j=kV-=jcIUbF","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6428,"triangles":96,"vertices":288,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4999328409417248,0,-0.4999328409417248],"max":[0.4999328409417248,2.5999999046325684,0.4999328409417248]},"sizeMeters":[1,2.6,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:36:45.247Z","updatedAt":"2026-09-07T20:36:45.367Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/25063/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VaultWallCornerBankVaultHeistKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/25063/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/25063/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/25063/v1/model.glb\" alt=\"Vault Wall Corner (Bank Vault Heist Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/25063/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/25063/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}