{"data":{"id":"10285","slug":"bakery-and-cafe-dough-divider-3932a839","title":"Dough divider (Cafe, Bakery and Coffee Bar)","summary":"A dough divider on castors: a chamfered body with a recessed pressing chamber holding a cross grid of knife blades, a hinged lever arm with a pressing plate and a turned grip bar.","description":"A dough divider on castors: a chamfered body with a recessed pressing chamber holding a cross grid of knife blades, a hinged lever arm with a pressing plate and a turned grip bar. Overall 0.60 by 1.26 by 0.70 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/bakery-and-cafe-dough-divider-3932a839","cdnUrl":"https://cdn.3dassets.dev/assets/10285/v1/model.glb","downloadUrl":"https://3dassets.dev/download/bakery-and-cafe-dough-divider-3932a839","thumbnailUrl":"https://cdn.3dassets.dev/assets/10285/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/10285/v1/poster.webp","blurhash":"U59aEa-;009FNHj@s.Rk00WA-=t700RP_4%N","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":86248,"triangles":1760,"vertices":5280,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2999571617071818,0,-0.3500426664385299],"max":[0.2999571617071818,1.2633436918258667,0.3500426664385299]},"sizeMeters":[0.6,1.263,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T14:34:07.617Z","updatedAt":"2026-09-06T14:34:08.473Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/10285/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DoughDividerCafeBakeryAndCoffeeBar(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/10285/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/10285/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/10285/v1/model.glb\" alt=\"Dough divider (Cafe, Bakery and Coffee Bar)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/10285/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/10285/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}