{"data":{"id":"3116","slug":"backpacks-and-expedition-storage-cargo-staging-a124e777","title":"Cargo Staging (Backpacks and Expedition Storage)","summary":"Composed example for Backpacks and Expedition Storage.","description":"Cargo Staging assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.","status":"published","url":"https://3dassets.dev/assets/backpacks-and-expedition-storage-cargo-staging-a124e777","cdnUrl":"https://cdn.3dassets.dev/assets/3116/v1/model.glb","downloadUrl":"https://3dassets.dev/download/backpacks-and-expedition-storage-cargo-staging-a124e777","thumbnailUrl":"https://cdn.3dassets.dev/assets/3116/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/3116/v1/poster.webp","blurhash":"U67d,oX84TIV9HM|x[xt00xY?bs:~o%LD%Io","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":140128,"triangles":6840,"vertices":5326,"meshes":21,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.9790000140666962,-0.000019912977376079777,-0.7264552966566296],"max":[0.9399999916553498,0.75,1.0500091515789574]},"sizeMeters":[1.919,0.75,1.776],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:07:02.939Z","updatedAt":"2026-09-06T05:07:03.620Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/3116/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CargoStagingBackpacksAndExpeditionStorage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/3116/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/3116/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/3116/v1/model.glb\" alt=\"Cargo Staging (Backpacks and Expedition Storage)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/3116/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3116/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}