{"data":{"id":"18962","slug":"backcountry-snowboarding-and-avalanche-s-d6e04474-starter-scene","title":"Bowl descent (Backcountry Snowboarding and Avalanche Safety)","summary":"A backcountry bowl read from the top down: a corniced ridge line, a couloir entrance, wind lips and a natural kicker through the middle, and a crown wall over an avalanche debris field at the bottom, with riders working the line and a pit dug on a safe island.","description":"A backcountry bowl read from the top down: a corniced ridge line, a couloir entrance, wind lips and a natural kicker through the middle, and a crown wall over an avalanche debris field at the bottom, with riders working the line and a pit dug on a safe island.","status":"published","url":"https://3dassets.dev/assets/backcountry-snowboarding-and-avalanche-s-d6e04474-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/18962/v1/model.glb","downloadUrl":"https://3dassets.dev/download/backcountry-snowboarding-and-avalanche-s-d6e04474-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/18962/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/18962/v1/poster.webp","blurhash":"UDCGV[%M00%NIUIUWBxu00Rj~qIU-;?bofIU","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2187608,"triangles":67234,"vertices":109465,"meshes":78,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-6.827996210877281,-0.0001045105735038021,-15.674026584562188],"max":[7.09992370372631,4.559999942779541,15]},"sizeMeters":[13.928,4.56,30.674],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:52:42.551Z","updatedAt":"2026-09-07T21:20:47.930Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/18962/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BowlDescentBackcountrySnowboardingAndAvalancheSafety(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/18962/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/18962/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/18962/v1/model.glb\" alt=\"Bowl descent (Backcountry Snowboarding and Avalanche Safety)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/18962/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/18962/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}