{"data":{"id":"23704","slug":"armoured-column-and-field-camp-trench-straight-c816aa12","title":"Trench Section Straight (Tanks, Military Vehicles and Field Camp)","summary":"Straight revetted trench bay with duckboards and a parapet.","description":"Trench straight 4.0 m long: a 1.3 m wide cut 1.6 m deep with boarded and staked earth cheeks, duckboards and a parapet. Dimensions 4.00 x 1.90 x 3.50 m (X x Y x Z). Modular trench bay: origin centred at ground level, 4.0 m between joins; floor at -1.60 m; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/armoured-column-and-field-camp-trench-straight-c816aa12","cdnUrl":"https://cdn.3dassets.dev/assets/23704/v1/model.glb","downloadUrl":"https://3dassets.dev/download/armoured-column-and-field-camp-trench-straight-c816aa12","thumbnailUrl":"https://cdn.3dassets.dev/assets/23704/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23704/v1/poster.webp","blurhash":"U4Ee}W~W00-.^+eTM|tR009Gr?E24:tkobIV","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24740,"triangles":480,"vertices":1440,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.001199960708618,-0.00004121190872152791,-1.749992370372631],"max":[2.001199960708618,1.9000411880668637,1.749992370372631]},"sizeMeters":[4.002,1.9,3.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:13:19.342Z","updatedAt":"2026-09-07T21:19:45.752Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23704/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TrenchSectionStraightTanksMilitaryVehiclesAndFieldCamp(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23704/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23704/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23704/v1/model.glb\" alt=\"Trench Section Straight (Tanks, Military Vehicles and Field Camp)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23704/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23704/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}