{"data":{"id":"23687","slug":"armoured-column-and-field-camp-squad-tent-347ece68","title":"Squad Tent (Tanks, Military Vehicles and Field Camp)","summary":"Standard ridge tent for a squad, with laced end doors.","description":"Squad tent 3.4 m wide, 5.4 m long and 2.2 m to the ridge, with laced doors at both ends and guy lines. Dimensions 4.85 x 2.26 x 6.60 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/armoured-column-and-field-camp-squad-tent-347ece68","cdnUrl":"https://cdn.3dassets.dev/assets/23687/v1/model.glb","downloadUrl":"https://3dassets.dev/download/armoured-column-and-field-camp-squad-tent-347ece68","thumbnailUrl":"https://cdn.3dassets.dev/assets/23687/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23687/v1/poster.webp","blurhash":"UABWYwRj00tQIBIVt8%M00t7~pRQ?b-:V?D*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23208,"triangles":404,"vertices":1212,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.4248007404926835,0.00009046262054820953,-3.27097749710083],"max":[2.4248007404926835,2.256142417238544,3.325406551361084]},"sizeMeters":[4.85,2.256,6.596],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:13:15.665Z","updatedAt":"2026-09-07T21:19:46.060Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23687/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SquadTentTanksMilitaryVehiclesAndFieldCamp(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23687/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23687/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23687/v1/model.glb\" alt=\"Squad Tent (Tanks, Military Vehicles and Field Camp)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23687/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23687/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}