{"data":{"id":"23697","slug":"armoured-column-and-field-camp-sandbag-wall-corner-6b544546","title":"Sandbag Wall Corner (Tanks, Military Vehicles and Field Camp)","summary":"Right-angle sandbag wall corner in six staggered courses.","description":"Sandbag wall corner turning 90 degrees, 1.14 m tall in six staggered courses with a shared corner stack. Dimensions 1.80 x 1.14 x 1.80 m (X x Y x Z). Modular wall bay: origin at the corner at ground level, 3.0 m per leg; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/armoured-column-and-field-camp-sandbag-wall-corner-6b544546","cdnUrl":"https://cdn.3dassets.dev/assets/23697/v1/model.glb","downloadUrl":"https://3dassets.dev/download/armoured-column-and-field-camp-sandbag-wall-corner-6b544546","thumbnailUrl":"https://cdn.3dassets.dev/assets/23697/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23697/v1/poster.webp","blurhash":"U8FYog~p01Ri4oM{?Hxu009Gt6a$W9xuWBM|","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":25296,"triangles":504,"vertices":1512,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.4900000095367432,-0.00004304202616434161,-1.4900000095367432],"max":[0.3100000023841858,1.1400430277210496,0.3100000023841858]},"sizeMeters":[1.8,1.14,1.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:13:17.580Z","updatedAt":"2026-09-07T21:19:45.832Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23697/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SandbagWallCornerTanksMilitaryVehiclesAndFieldCamp(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23697/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23697/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23697/v1/model.glb\" alt=\"Sandbag Wall Corner (Tanks, Military Vehicles and Field Camp)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23697/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23697/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}