{"data":{"id":"23713","slug":"armoured-column-and-field-camp-checkpoint-hut-b8ad14ac","title":"Checkpoint Hut (Tanks, Military Vehicles and Field Camp)","summary":"Small hard-sided checkpoint hut with glazing and a counter.","description":"Checkpoint hut 2.4 m square and 3.0 m tall on a concrete pad, with glazing on three sides, a door, an external counter and a roof beacon. Dimensions 2.50 x 3.16 x 2.55 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/armoured-column-and-field-camp-checkpoint-hut-b8ad14ac","cdnUrl":"https://cdn.3dassets.dev/assets/23713/v1/model.glb","downloadUrl":"https://3dassets.dev/download/armoured-column-and-field-camp-checkpoint-hut-b8ad14ac","thumbnailUrl":"https://cdn.3dassets.dev/assets/23713/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23713/v1/poster.webp","blurhash":"U3B|To~q0000%WDjIE-:4WIBIU%g00x]~pNb","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10992,"triangles":144,"vertices":432,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-1.25,-0.00003174277263560954,-1.25],"max":[1.25,3.160004929055969,1.2999755573759482]},"sizeMeters":[2.5,3.16,2.55],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:13:21.607Z","updatedAt":"2026-09-07T21:19:45.519Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23713/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CheckpointHutTanksMilitaryVehiclesAndFieldCamp(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23713/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23713/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23713/v1/model.glb\" alt=\"Checkpoint Hut (Tanks, Military Vehicles and Field Camp)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23713/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23713/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}