{"data":{"id":"23695","slug":"armoured-column-and-field-camp-camp-gate-8eb20a37","title":"Camp Gate With Barrier (Tanks, Military Vehicles and Field Camp)","summary":"Concrete gate posts with a lintel and a lifting barrier arm.","description":"Camp gate 5.7 m wide and 3.6 m tall on concrete posts, with a lintel sign panel and a red-and-white lifting barrier on a named pivot, modelled lowered. Dimensions 6.00 x 3.60 x 1.06 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Named pivot node barrier at the counterweight post, 1.10 m, horizontal lift axis. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/armoured-column-and-field-camp-camp-gate-8eb20a37","cdnUrl":"https://cdn.3dassets.dev/assets/23695/v1/model.glb","downloadUrl":"https://3dassets.dev/download/armoured-column-and-field-camp-camp-gate-8eb20a37","thumbnailUrl":"https://cdn.3dassets.dev/assets/23695/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23695/v1/poster.webp","blurhash":"UDDS%ZWB%htRx[~qMxM{00WnMxV[MeIUkpM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14864,"triangles":228,"vertices":684,"meshes":7,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3,-0.0002075020225791313,-0.3999145481734673],"max":[3,3.600031952793286,0.6599728429749862]},"sizeMeters":[6,3.6,1.06],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:13:17.394Z","updatedAt":"2026-09-07T21:19:45.899Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23695/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CampGateWithBarrierTanksMilitaryVehiclesAndFieldCamp(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23695/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23695/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23695/v1/model.glb\" alt=\"Camp Gate With Barrier (Tanks, Military Vehicles and Field Camp)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23695/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23695/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}