{"data":{"id":"4247","slug":"arena-shooter-map-kit-ceiling-panel-7666b27f","title":"Ceiling Panel (Arena Shooter Map Kit)","summary":"Ceiling Panel with bevelled gothic-industrial construction and static fittings.","description":"Ceiling Panel Dimensions 2.00 × 0.24 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ceiling-panel-7666b27f","cdnUrl":"https://cdn.3dassets.dev/assets/4247/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ceiling-panel-7666b27f","thumbnailUrl":"https://cdn.3dassets.dev/assets/4247/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4247/v1/poster.webp","blurhash":"U88#B4tR00e.?ckCMxjG00Rj_4ay00ad%gX7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39532,"triangles":816,"vertices":2448,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.24502266386758784,1]},"sizeMeters":[2,0.245,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:50.565Z","updatedAt":"2026-09-06T06:04:50.684Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4247/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CeilingPanelArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4247/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4247/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4247/v1/model.glb\" alt=\"Ceiling Panel (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4247/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4247/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}