{"data":{"id":"28494","slug":"arctic-station-fps-kit-snowcat-tracked-vehicle-f2d43249","title":"Snowcat Tracked Vehicle (Arctic Station FPS Kit)","summary":"Free 3D model of a tracked snowcat for an arctic FPS game, with a plough blade, a glazed cab and doors that open. Measures 2.74 by 2.79 by 5.52 m.","description":"The station workhorse: a two track over snow vehicle on a teal hull, with a curved orange plough blade on push arms, a glazed four light cab, a grating rear deck carrying a lashed fuel drum, roof marker lights, mirrors and an exhaust stack. Each cab door is its own node and swings outward on the rear edge of its opening. Dimensions 2.74 by 2.79 by 5.52 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Wind blown snow, packed track snow, blue glacier ice, dark teal and safety orange station cladding, off white insulated panel, galvanised steel, gunmetal, black polymer, white and grey and teal cold weather cloth, warm window glow and cold blue marker light. Rigid node-transform clips open, close drive the named parts on their own pivots. There is no skinning and no skeleton; every other surface is static. Original invented archetype: it carries no maker, model or product name, and no markings, registrations or lettering. The rubber tracks, the road wheels, the sprockets and the blade are one rigid mesh and do not move: a track belt cannot be driven by a single node transform, so it is left static rather than faked.","status":"published","url":"https://3dassets.dev/assets/arctic-station-fps-kit-snowcat-tracked-vehicle-f2d43249","cdnUrl":"https://cdn.3dassets.dev/assets/28494/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arctic-station-fps-kit-snowcat-tracked-vehicle-f2d43249","thumbnailUrl":"https://cdn.3dassets.dev/assets/28494/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28494/v1/poster.webp","blurhash":"U8AJ[]-p00I9.S9a9FxY00kDyDOE00={~qxv","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1209016,"triangles":47860,"vertices":41873,"meshes":18,"materials":12,"textures":2,"animations":["open","close"],"boundingBox":{"min":[-1.3700000047683716,0.00003502661847809563,-2.7594821453094482],"max":[1.3700000047683716,2.785708326250283,2.7594821453094482]},"sizeMeters":[2.74,2.786,5.519],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:55:59.244Z","updatedAt":"2026-09-08T03:55:59.357Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28494/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SnowcatTrackedVehicleArcticStationFPSKit(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28494/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28494/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28494/v1/model.glb\" alt=\"Snowcat Tracked Vehicle (Arctic Station FPS Kit)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28494/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28494/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}