{"data":{"id":"28529","slug":"arctic-station-fps-kit-medical-kit-d5840508","title":"Medical Kit (Arctic Station FPS Kit)","summary":"Free 3D model of a hard shell field medical kit with a red cross marking, for an arctic FPS game. Measures 0.49 by 0.36 by 0.35 m.","description":"A hard shell field medical case in white with a plain red cross panel on each end, a red datum band, two steel latches, a rubber carry handle and a canvas shoulder strap looped over one end. Dimensions 0.49 by 0.36 by 0.35 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Wind blown snow, packed track snow, blue glacier ice, dark teal and safety orange station cladding, off white insulated panel, galvanised steel, gunmetal, black polymer, white and grey and teal cold weather cloth, warm window glow and cold blue marker light. Static geometry; no rig, skeleton, animation, collision or navigation data. Original design: it carries no maker, model or product name, and no markings, lettering or logos. The cross is a plain geometric marking, not any organisation's emblem. The case does not open and has no healing or inventory behaviour.","status":"published","url":"https://3dassets.dev/assets/arctic-station-fps-kit-medical-kit-d5840508","cdnUrl":"https://cdn.3dassets.dev/assets/28529/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arctic-station-fps-kit-medical-kit-d5840508","thumbnailUrl":"https://cdn.3dassets.dev/assets/28529/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28529/v1/poster.webp","blurhash":"U6A^F0}[005QcY%gwKVY00Nu%gnPZMv}NbEz","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":231396,"triangles":2940,"vertices":2048,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.24595867031732993,0.000006872760524467836,-0.17299722539349718],"max":[0.24596163630485535,0.36275460378936764,0.17299722539349718]},"sizeMeters":[0.492,0.363,0.346],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:08.023Z","updatedAt":"2026-09-08T03:56:08.149Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28529/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MedicalKitArcticStationFPSKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28529/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28529/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28529/v1/model.glb\" alt=\"Medical Kit (Arctic Station FPS Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28529/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28529/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}