{"data":{"id":"28518","slug":"arctic-station-fps-kit-defender-medium-advancing-8f1d2270","title":"Defender Medium Operator Advancing (Arctic Station FPS Kit)","summary":"Free 3D model of an arctic FPS operator character in a advancing pose for a defending team, a static posed figure with no rig or skeleton. Measures 0.82 by 1.50 by 1.62 m.","description":"Defender Medium Operator of the defending side, in white and grey snow camouflage: a hooded snow parka over a plate carrier with webbing loops and stacked magazine pouches. The figure is caught mid step in a low crouch, weapon still shouldered, working forward from cover. This is a static posed figure, with no rig or skeleton: the pose is baked into the mesh and the two poses of this operator ship as two separate models. A assault rifle is modelled into the hands as part of the same mesh and cannot be swapped or removed. Dimensions 0.82 by 1.50 by 1.62 m (X by Y by Z). Metre units, +Y up, the figure faces +Z, ground contact at y = 0 with the origin on the footprint centre. Invented uniform and equipment: no badges, insignia, flags, unit markings or lettering, and no wound, blood or gore geometry. Static geometry; no rig, skeleton, skinning, animation, collision or navigation data. The sling, straps, pouches, pads, holster, goggles and pack are part of the same rigid mesh and do not move.","status":"published","url":"https://3dassets.dev/assets/arctic-station-fps-kit-defender-medium-advancing-8f1d2270","cdnUrl":"https://cdn.3dassets.dev/assets/28518/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arctic-station-fps-kit-defender-medium-advancing-8f1d2270","thumbnailUrl":"https://cdn.3dassets.dev/assets/28518/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28518/v1/poster.webp","blurhash":"U56[2JRj00xu^,of9FRj00t7~qM{00V@_3xu","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":623892,"triangles":30214,"vertices":27310,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.40858138131641303,-0.000003957067544635429,-0.8092682361602783],"max":[0.40858138131641303,1.4959590435028076,0.8092682361602783]},"sizeMeters":[0.817,1.496,1.619],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:04.178Z","updatedAt":"2026-09-08T03:56:04.330Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28518/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DefenderMediumOperatorAdvancingArcticStationFPSKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28518/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28518/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28518/v1/model.glb\" alt=\"Defender Medium Operator Advancing (Arctic Station FPS Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28518/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28518/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}