{"data":{"id":"38219","slug":"andean-terraces-and-stone-village-terrace-wall-low-0ef499ef","title":"Terrace Wall Low (Andean Terraces and Stone Village)","summary":"A 0.80 m agricultural terrace module, 4 m of coursed and battered stone retaining wall with the tilled bed and its ploughed furrows behind it. Modules lay end to end along their side ports to make a terrace row of any length.","description":"A 0.80 m agricultural terrace module, 4 m of coursed and battered stone retaining wall with the tilled bed and its ploughed furrows behind it. Modules lay end to end along their side ports to make a terrace row of any length. Overall 4.020 x 0.900 x 4.000 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. The bed surface is 0.80 m above the module base, so the next row up stands straight on it; set each row back 3.6 m rather than the full 4 m so its leading edge overlaps the bed in front and buries the joint. Connectors: start (terrace-low), end (terrace-low). Andean Terraces and Stone Village / highland-lp-v1: flat shaded grey stone, tilled earth, dry olive turf, straw thatch, dark timber, fired clay and one dyed red cloth, with an embedded procedural stone map and no custom shaders. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/andean-terraces-and-stone-village-terrace-wall-low-0ef499ef","cdnUrl":"https://cdn.3dassets.dev/assets/38219/v1/model.glb","downloadUrl":"https://3dassets.dev/download/andean-terraces-and-stone-village-terrace-wall-low-0ef499ef","thumbnailUrl":"https://cdn.3dassets.dev/assets/38219/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38219/v1/poster.webp","blurhash":"U7B{=U_N01Me$xRQNyxv009E-UX8JW%Li^IT","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22272,"triangles":144,"vertices":432,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2.009999990463257,-0.000038906651289472016,-1.9999919158569728],"max":[2.009999990463257,0.8999648917931736,2.0000275673892323]},"sizeMeters":[4.02,0.9,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:05:41.389Z","updatedAt":"2026-09-12T14:05:41.504Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38219/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TerraceWallLowAndeanTerracesAndStoneVillage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38219/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38219/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38219/v1/model.glb\" alt=\"Terrace Wall Low (Andean Terraces and Stone Village)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38219/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38219/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}