{"data":{"id":"38241","slug":"andean-terraces-and-stone-village-rope-suspension-brid-58a18645","title":"Rope Suspension Bridge (Andean Terraces and Stone Village)","summary":"An 8 m woven rope footbridge: a plank deck on two bearer cables with handrails, hangers and a lattice of side ties. Spans between two stone anchors, 1.5 m wide over the rails.","description":"An 8 m woven rope footbridge: a plank deck on two bearer cables with handrails, hangers and a lattice of side ties. Spans between two stone anchors, 1.5 m wide over the rails. Overall 8.212 x 1.450 x 1.500 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. The deck and the rope sag are modelled solid and are static: a hanging rope needs a joint per element or a shader, neither of which a rigid node transform can drive. Andean Terraces and Stone Village / highland-lp-v1: flat shaded grey stone, tilled earth, dry olive turf, straw thatch, dark timber, fired clay and one dyed red cloth, with an embedded procedural stone map and no custom shaders. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/andean-terraces-and-stone-village-rope-suspension-brid-58a18645","cdnUrl":"https://cdn.3dassets.dev/assets/38241/v1/model.glb","downloadUrl":"https://3dassets.dev/download/andean-terraces-and-stone-village-rope-suspension-brid-58a18645","thumbnailUrl":"https://cdn.3dassets.dev/assets/38241/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38241/v1/poster.webp","blurhash":"U7By$[xH9atP?u~Vn%M|00-;?GM|0101x]xF","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":62200,"triangles":1096,"vertices":3288,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-4.099999904632568,0.000012824675945655173,-0.7497543085591708],"max":[4.111874580383301,1.44983332381496,0.7497543085591708]},"sizeMeters":[8.212,1.45,1.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:05:55.968Z","updatedAt":"2026-09-12T14:05:56.082Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38241/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RopeSuspensionBridgeAndeanTerracesAndStoneVillage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38241/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38241/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38241/v1/model.glb\" alt=\"Rope Suspension Bridge (Andean Terraces and Stone Village)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38241/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38241/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}