{"data":{"id":"22341","slug":"american-football-stadium-kit-speaker-stack-b25cda32","title":"Stadium speaker stack (American Football Stadium Kit)","summary":"1.4 m stacked speaker enclosure with two large drivers and a rectangular horn.","description":"1.4 m stacked speaker enclosure with two large drivers and a rectangular horn. Ground-centred metre scale; original team-neutral static model.","status":"published","url":"https://3dassets.dev/assets/american-football-stadium-kit-speaker-stack-b25cda32","cdnUrl":"https://cdn.3dassets.dev/assets/22341/v1/model.glb","downloadUrl":"https://3dassets.dev/download/american-football-stadium-kit-speaker-stack-b25cda32","thumbnailUrl":"https://cdn.3dassets.dev/assets/22341/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22341/v1/poster.webp","blurhash":"U45=qm.T0000_4t89EIUq^VrSet,NMRks*%2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10932,"triangles":184,"vertices":552,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.32499465372621567,0,-0.27500533605584526],"max":[0.32499465372621567,1.399999976158142,0.309966200399043]},"sizeMeters":[0.65,1.4,0.585],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:37:23.664Z","updatedAt":"2026-09-07T17:37:23.794Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22341/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StadiumSpeakerStackAmericanFootballStadiumKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22341/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22341/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22341/v1/model.glb\" alt=\"Stadium speaker stack (American Football Stadium Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22341/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22341/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}