{"data":{"id":"20981","slug":"alpine-and-arctic-biomes-solifluction-lobe-b8d86b03","title":"Solifluction lobe (Snow, Ice and Mountain Nature)","summary":"Rounded tongue of slowly displaced soil with a raised downslope lip.","description":"Rounded tongue of slowly displaced soil with a raised downslope lip. 4.00 × 0.60 × 3.00 metres. Restrained materials and observed proportions; original procedural geometry, not a scan. +Y up, grounded static mesh. No rig, animation, collision or simulation data.","status":"published","url":"https://3dassets.dev/assets/alpine-and-arctic-biomes-solifluction-lobe-b8d86b03","cdnUrl":"https://cdn.3dassets.dev/assets/20981/v1/model.glb","downloadUrl":"https://3dassets.dev/download/alpine-and-arctic-biomes-solifluction-lobe-b8d86b03","thumbnailUrl":"https://cdn.3dassets.dev/assets/20981/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/20981/v1/poster.webp","blurhash":"U5A^H~-:00IUE1xts;NG00IU~pxu^+IVS3xa","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":87116,"triangles":1794,"vertices":5382,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,0.00013465406504170607,-1.49992370372631],"max":[2,0.5973208474913547,1.49992370372631]},"sizeMeters":[4,0.597,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:18:40.593Z","updatedAt":"2026-09-07T21:19:42.931Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/20981/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SolifluctionLobeSnowIceAndMountainNature(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/20981/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/20981/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/20981/v1/model.glb\" alt=\"Solifluction lobe (Snow, Ice and Mountain Nature)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/20981/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/20981/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}