{"data":{"id":"2511","slug":"almanac-gardens-hay-stack-7ce4a6b7","title":"Three bound hay bales (Almanac Gardens)","summary":"Three bound hay bales, a sculpted miniature for a seasonal countryside garden.","description":"Original Almanac Gardens geometry. Bevelled joinery, curved surfaces and botanical details in a cohesive miniature style. Metres; +Y up, +Z front; ground-level origin. Static, self-contained CC0 GLB; standard PBR materials.","status":"published","url":"https://3dassets.dev/assets/almanac-gardens-hay-stack-7ce4a6b7","cdnUrl":"https://cdn.3dassets.dev/assets/2511/v1/model.glb","downloadUrl":"https://3dassets.dev/download/almanac-gardens-hay-stack-7ce4a6b7","thumbnailUrl":"https://cdn.3dassets.dev/assets/2511/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2511/v1/poster.webp","blurhash":"U9G[7Gxs02xH9v~9E4E3014=xpoM%I59-oNH","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":121104,"triangles":2484,"vertices":7452,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6399999856948853,-0.00001875970289910711,-0.22147112373842123],"max":[0.6399999856948853,0.6790187797300598,0.22247112576497916]},"sizeMeters":[1.28,0.679,0.444],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:01:28.923Z","updatedAt":"2026-09-06T05:01:29.106Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2511/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ThreeBoundHayBalesAlmanacGardens(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2511/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2511/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2511/v1/model.glb\" alt=\"Three bound hay bales (Almanac Gardens)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2511/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2511/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}