{"data":{"id":"22032","slug":"almanac-gardens-blossom-orchard-tree-40e484ef","title":"Blossoming orchard tree (Almanac Gardens: Country Garden Seasons)","summary":"Blossoming orchard tree, a sculpted miniature for a seasonal countryside garden.","description":"Original Almanac Gardens geometry. Bevelled joinery, curved surfaces and botanical details in a cohesive miniature style. Metres; +Y up, +Z front; ground-level origin. Static, self-contained CC0 GLB; standard PBR materials.","status":"published","url":"https://3dassets.dev/assets/almanac-gardens-blossom-orchard-tree-40e484ef","cdnUrl":"https://cdn.3dassets.dev/assets/22032/v1/model.glb","downloadUrl":"https://3dassets.dev/download/almanac-gardens-blossom-orchard-tree-40e484ef","thumbnailUrl":"https://cdn.3dassets.dev/assets/22032/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22032/v1/poster.webp","blurhash":"U98EF;%L01M{~oxtDkM{4WWC-.Rk02M|.6t7","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":460744,"triangles":9524,"vertices":28572,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.345231056213379,0,-1.3730096296624232],"max":[1.4600000381469727,3.566063102252767,1.2505422310189296]},"sizeMeters":[2.805,3.566,2.624],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:33:58.408Z","updatedAt":"2026-09-07T21:19:41.260Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22032/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlossomingOrchardTreeAlmanacGardensCountryGardenSeasons(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22032/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22032/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22032/v1/model.glb\" alt=\"Blossoming orchard tree (Almanac Gardens: Country Garden Seasons)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22032/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22032/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}