{"data":{"id":"2226","slug":"almanac-gardens-bistro-chair-f0636f89","title":"Bent metal bistro chair (Almanac Gardens)","summary":"Bent metal bistro chair, a sculpted miniature for a seasonal countryside garden.","description":"Original Almanac Gardens geometry. Bevelled joinery, curved surfaces and botanical details in a cohesive miniature style. Metres; +Y up, +Z front; ground-level origin. Static, self-contained CC0 GLB; standard PBR materials.","status":"published","url":"https://3dassets.dev/assets/almanac-gardens-bistro-chair-f0636f89","cdnUrl":"https://cdn.3dassets.dev/assets/2226/v1/model.glb","downloadUrl":"https://3dassets.dev/download/almanac-gardens-bistro-chair-f0636f89","thumbnailUrl":"https://cdn.3dassets.dev/assets/2226/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2226/v1/poster.webp","blurhash":"U55XrnxD02I@tRaeVskW0gNG}?%LR+WCsooy","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36432,"triangles":720,"vertices":2160,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2608325694279431,0,-0.23999999463558197],"max":[0.2608325694279431,1.0328339338302612,0.23999999463558197]},"sizeMeters":[0.522,1.033,0.48],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:00:02.403Z","updatedAt":"2026-09-06T05:00:03.302Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2226/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BentMetalBistroChairAlmanacGardens(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2226/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2226/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2226/v1/model.glb\" alt=\"Bent metal bistro chair (Almanac Gardens)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2226/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2226/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}