{"data":{"id":"4049","slug":"alien-biosphere-mineral-window-ddd920c5","title":"Perforated mineral wall (Alien Biosphere)","summary":"Broad crystalline wall contains two unequal open windows.","description":"Broad crystalline wall contains two unequal open windows. Original voxel biosphere study, metres, +Y up, +Z front. Static mesh; no rig, animation, collision or simulated biological behaviour.","status":"published","url":"https://3dassets.dev/assets/alien-biosphere-mineral-window-ddd920c5","cdnUrl":"https://cdn.3dassets.dev/assets/4049/v1/model.glb","downloadUrl":"https://3dassets.dev/download/alien-biosphere-mineral-window-ddd920c5","thumbnailUrl":"https://cdn.3dassets.dev/assets/4049/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4049/v1/poster.webp","blurhash":"UCIqQX_M00yB?b~EozIU00Z,NFR7w~-;i~4-","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"voxel","title":"Voxel"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":84248,"triangles":1732,"vertices":5196,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.600000023841858,-0.00009769779734969397,-0.39998167644759053],"max":[1.7999999523162842,2.6000976024299183,0.599981694328984]},"sizeMeters":[3.4,2.6,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:04:04.664Z","updatedAt":"2026-09-06T06:04:04.853Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4049/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PerforatedMineralWallAlienBiosphere(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4049/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4049/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4049/v1/model.glb\" alt=\"Perforated mineral wall (Alien Biosphere)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4049/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4049/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}