{"data":{"id":"22828","slug":"alien-biosphere-glow-vein-mat-99c40eee","title":"Glowing vein mat (Alien Planet Plants and Terrain)","summary":"Branching luminous channels lie embedded within a fleshy mat.","description":"Branching luminous channels lie embedded within a fleshy mat. Original voxel biosphere study, metres, +Y up, +Z front. Static mesh; no rig, animation, collision or simulated biological behaviour.","status":"published","url":"https://3dassets.dev/assets/alien-biosphere-glow-vein-mat-99c40eee","cdnUrl":"https://cdn.3dassets.dev/assets/22828/v1/model.glb","downloadUrl":"https://3dassets.dev/download/alien-biosphere-glow-vein-mat-99c40eee","thumbnailUrl":"https://cdn.3dassets.dev/assets/22828/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22828/v1/poster.webp","blurhash":"UGAUKatR01Rk%ekWM|aL00V@_LoL4qen-nkW","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"voxel","title":"Voxel"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":44872,"triangles":896,"vertices":2688,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.2799999713897705,-0.00004395191334105597,-0.960078125211264],"max":[1.440000057220459,0.4799829000522377,1.1200781514373077]},"sizeMeters":[2.72,0.48,2.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:44:24.808Z","updatedAt":"2026-09-07T21:19:36.402Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22828/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GlowingVeinMatAlienPlanetPlantsAndTerrain(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22828/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22828/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22828/v1/model.glb\" alt=\"Glowing vein mat (Alien Planet Plants and Terrain)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22828/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22828/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}