{"data":{"id":"3987","slug":"alien-biosphere-cage-tree-3e4ff924","title":"Lantern cage tree (Alien Biosphere)","summary":"Five rooted struts enclose an elevated luminous crown.","description":"Five rooted struts enclose an elevated luminous crown. Original voxel biosphere study, metres, +Y up, +Z front. Static mesh; no rig, animation, collision or simulated biological behaviour.","status":"published","url":"https://3dassets.dev/assets/alien-biosphere-cage-tree-3e4ff924","cdnUrl":"https://cdn.3dassets.dev/assets/3987/v1/model.glb","downloadUrl":"https://3dassets.dev/download/alien-biosphere-cage-tree-3e4ff924","thumbnailUrl":"https://cdn.3dassets.dev/assets/3987/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/3987/v1/poster.webp","blurhash":"UE9j+Q%N00D$??oy8~RQatf4aka%MNjIt%bt","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"voxel","title":"Voxel"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":139676,"triangles":2856,"vertices":8568,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.0000732245525872,0,-1.0000945543949629],"max":[1.4000732007107293,5.2000426113401765,1.2000946020786787]},"sizeMeters":[2.4,5.2,2.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:03:51.089Z","updatedAt":"2026-09-06T06:03:51.177Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/3987/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LanternCageTreeAlienBiosphere(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/3987/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/3987/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/3987/v1/model.glb\" alt=\"Lantern cage tree (Alien Biosphere)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/3987/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3987/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}