{"data":{"id":"26041","slug":"airport-terminal-and-ground-operations-gate-seating-ro-f5ea1800","title":"Gate Seating Row Back To Back (Airport Terminal and Ground Operations)","summary":"Eight seat gate lounge island: the same beam carrying two rows of four seats back to back, for the middle of a departure lounge.","description":"Eight seat gate lounge island: the same beam carrying two rows of four seats back to back, for the middle of a departure lounge. Dimensions 3.87 x 1.09 x 1.32 m (X x Y x Z). Origin at the footprint centre on the floor, the beam running along X. Metres, +Y up, +Z front. Airside stylized palette of eight flat colours, no textures required. Static geometry; no rig, collision or navigation data. Functional variant of gate-seating-row.","status":"published","url":"https://3dassets.dev/assets/airport-terminal-and-ground-operations-gate-seating-ro-f5ea1800","cdnUrl":"https://cdn.3dassets.dev/assets/26041/v1/model.glb","downloadUrl":"https://3dassets.dev/download/airport-terminal-and-ground-operations-gate-seating-ro-f5ea1800","thumbnailUrl":"https://cdn.3dassets.dev/assets/26041/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26041/v1/poster.webp","blurhash":"U77n^8x^Hqxv%%.9aKMv00X9yZMwDN8^o}tn","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36948,"triangles":716,"vertices":2148,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.934999942779541,-0.0000014606876107270406,-0.6600100727911075],"max":[1.934999942779541,1.0877843102668243,0.6600100727911075]},"sizeMeters":[3.87,1.088,1.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:44:42.756Z","updatedAt":"2026-09-07T20:44:42.865Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26041/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GateSeatingRowBackToBackAirportTerminalAndGroundOperations(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26041/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26041/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26041/v1/model.glb\" alt=\"Gate Seating Row Back To Back (Airport Terminal and Ground Operations)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26041/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26041/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}