{"data":{"id":"26040","slug":"airport-terminal-and-ground-operations-gate-seating-ro-3acd8edd","title":"Gate Seating Row (Airport Terminal and Ground Operations)","summary":"Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.","description":"Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place. Dimensions 3.87 x 1.09 x 1.00 m (X x Y x Z). Origin at the footprint centre on the floor, seats facing +Z. Metres, +Y up, +Z front. Airside stylized palette of eight flat colours, no textures required. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/airport-terminal-and-ground-operations-gate-seating-ro-3acd8edd","cdnUrl":"https://cdn.3dassets.dev/assets/26040/v1/model.glb","downloadUrl":"https://3dassets.dev/download/airport-terminal-and-ground-operations-gate-seating-ro-3acd8edd","thumbnailUrl":"https://cdn.3dassets.dev/assets/26040/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26040/v1/poster.webp","blurhash":"U77xd$%3Ma%1%%.AROMv00TKtnMwDN8^x_ks","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21708,"triangles":400,"vertices":1200,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.934999942779541,-0.0000014606876107270406,-0.5000634812405014],"max":[1.934999942779541,1.0877843102668243,0.5000634812405014]},"sizeMeters":[3.87,1.088,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:44:42.576Z","updatedAt":"2026-09-07T20:44:42.694Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26040/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GateSeatingRowAirportTerminalAndGroundOperations(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26040/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26040/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26040/v1/model.glb\" alt=\"Gate Seating Row (Airport Terminal and Ground Operations)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26040/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26040/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}