{"data":{"id":"2925","slug":"air-land-sea-vehicles-air-showcase-4fd1634d","title":"Air vehicle showcase (Air, Land and Sea Vehicles)","summary":"Composed example for Air, Land and Sea Vehicles.","description":"Four original vehicles arranged at true metre scale, facing +Z, on a common ground baseline.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-air-showcase-4fd1634d","cdnUrl":"https://cdn.3dassets.dev/assets/2925/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-air-showcase-4fd1634d","thumbnailUrl":"https://cdn.3dassets.dev/assets/2925/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2925/v1/poster.webp","blurhash":"U66[EfW-00EME2bc$%nO00n+~p%1^ii^FxTd","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":518992,"triangles":11212,"vertices":33636,"meshes":40,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4.300000190734863,-0.000005646545359123956,-4.235000104904175],"max":[15.550000071525574,8.505000114440918,14.24988482260759]},"sizeMeters":[19.85,8.505,18.485],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.847Z","updatedAt":"2026-09-06T05:04:51.898Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2925/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AirVehicleShowcaseAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2925/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2925/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2925/v1/model.glb\" alt=\"Air vehicle showcase (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2925/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2925/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}