{"data":{"id":"24737","slug":"adventurers-tavern-and-guild-hall-quest-board-ef28295c","title":"Quest Board (Adventurers Tavern and Guild Hall)","summary":"Freestanding oak quest board carrying four pinned blank parchment notices.","description":"Freestanding oak quest board carrying four pinned blank parchment notices. Dimensions 1.62 × 1.80 × 0.50 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered oak, dark forged iron and warm plaster with brass accents. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/adventurers-tavern-and-guild-hall-quest-board-ef28295c","cdnUrl":"https://cdn.3dassets.dev/assets/24737/v1/model.glb","downloadUrl":"https://3dassets.dev/download/adventurers-tavern-and-guild-hall-quest-board-ef28295c","thumbnailUrl":"https://cdn.3dassets.dev/assets/24737/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24737/v1/poster.webp","blurhash":"U48M:Q-U00IV~V%14:9u01WX_2WB01aK~Vtk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":125272,"triangles":2276,"vertices":6828,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.8100192049010327,6.705522803684971e-10,-0.24997405255177169],"max":[0.8100192049010327,1.7999999523162842,0.24997405255177169]},"sizeMeters":[1.62,1.8,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:30:36.509Z","updatedAt":"2026-09-07T20:30:36.685Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24737/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QuestBoardAdventurersTavernAndGuildHall(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24737/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24737/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24737/v1/model.glb\" alt=\"Quest Board (Adventurers Tavern and Guild Hall)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24737/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24737/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}