{"data":{"id":"24666","slug":"adventurers-tavern-and-guild-hall-half-wall-with-rail-ccbb7b71","title":"Half Wall With Rail (Adventurers Tavern and Guild Hall)","summary":"Waist-height partition capped by an open handrail.","description":"Waist-height partition capped by an open handrail. Dimensions 2.00 × 1.22 × 0.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered oak, dark forged iron and warm plaster with brass accents. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/adventurers-tavern-and-guild-hall-half-wall-with-rail-ccbb7b71","cdnUrl":"https://cdn.3dassets.dev/assets/24666/v1/model.glb","downloadUrl":"https://3dassets.dev/download/adventurers-tavern-and-guild-hall-half-wall-with-rail-ccbb7b71","thumbnailUrl":"https://cdn.3dassets.dev/assets/24666/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24666/v1/poster.webp","blurhash":"UDEL?7-;00V[4T-o?bE100Dj^+-;_NV@9Ft7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":30732,"triangles":540,"vertices":1620,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0011999607086182,-0.00004162868647372697,-0.11999877925962096],"max":[1.0011999607086182,1.2199421936505868,0.11999877925962096]},"sizeMeters":[2.002,1.22,0.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:30:17.732Z","updatedAt":"2026-09-07T20:30:17.856Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24666/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HalfWallWithRailAdventurersTavernAndGuildHall(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24666/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24666/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24666/v1/model.glb\" alt=\"Half Wall With Rail (Adventurers Tavern and Guild Hall)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24666/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24666/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}