{"data":{"id":"32356","slug":"abandoned-tidal-model-testing-hall-inline-load-cell-mo-e7a1aa1c","title":"Inline Load Cell Mount (Abandoned Tidal Model Testing Hall)","summary":"Inline tension cell with two end eyes and a connected downstream mooring line terminating at the model tow fitting.","description":"Inline tension cell with two end eyes and a connected downstream mooring line terminating at the model tow fitting. Dimensions 2.20 × 0.24 × 0.32 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original fictional compact model laboratory. Static machinery and water; no simulation, operating instructions or performance claim. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/abandoned-tidal-model-testing-hall-inline-load-cell-mo-e7a1aa1c","cdnUrl":"https://cdn.3dassets.dev/assets/32356/v1/model.glb","downloadUrl":"https://3dassets.dev/download/abandoned-tidal-model-testing-hall-inline-load-cell-mo-e7a1aa1c","thumbnailUrl":"https://cdn.3dassets.dev/assets/32356/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/32356/v1/poster.webp","blurhash":"U23lEq01?XVqM_xuRlkC00~V9cp0-?9GxrW9","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31780,"triangles":1864,"vertices":1101,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.1003367900848389,0.00005417952385244895,-0.16097924592626062],"max":[1.1003367900848389,0.24197494748902612,0.16095353049017286]},"sizeMeters":[2.201,0.242,0.322],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:55:46.985Z","updatedAt":"2026-09-08T10:55:47.073Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/32356/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function InlineLoadCellMountAbandonedTidalModelTestingHall(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32356/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/32356/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/32356/v1/model.glb\" alt=\"Inline Load Cell Mount (Abandoned Tidal Model Testing Hall)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32356/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/32356/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}