{"data":{"id":"31992","slug":"abandoned-telephone-exchange-telephone-bell-box-98147a1b","title":"Telephone Bell Box (Abandoned Telephone Exchange)","summary":"External telephone bell box with two separate domed bells, central striker arm, oak backplate and blank index label; static bells.","description":"External telephone bell box with two separate domed bells, central striker arm, oak backplate and blank index label; static bells. Dimensions 0.30 × 0.39 × 0.15 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Fictional decommissioned telephone exchange in dark oak, aged ivory, black steel and oxidized copper. Static mechanisms and original index marks; no operational or electrical claims. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/abandoned-telephone-exchange-telephone-bell-box-98147a1b","cdnUrl":"https://cdn.3dassets.dev/assets/31992/v1/model.glb","downloadUrl":"https://3dassets.dev/download/abandoned-telephone-exchange-telephone-bell-box-98147a1b","thumbnailUrl":"https://cdn.3dassets.dev/assets/31992/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31992/v1/poster.webp","blurhash":"U37Ae:NI00xC$PocOXR-M|snbuSg}[xG57Ip","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54964,"triangles":2956,"vertices":2092,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.15199999511241913,0,-0.07374305934902886],"max":[0.15199999511241913,0.38999998569488525,0.07375016769837359]},"sizeMeters":[0.304,0.39,0.147],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:51:39.113Z","updatedAt":"2026-09-08T10:51:39.213Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31992/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TelephoneBellBoxAbandonedTelephoneExchange(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31992/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31992/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31992/v1/model.glb\" alt=\"Telephone Bell Box (Abandoned Telephone Exchange)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31992/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31992/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}