{"data":{"id":"29692","slug":"abandoned-cinema-and-projection-booth-abandoned-cinema-e2c875da","title":"Queue Rope (Abandoned Cinema and Projection Booth)","summary":"Sagging velvet queue rope with brass coupling ends; origin at its lowest point.","description":"Sagging velvet queue rope with brass coupling ends; origin at its lowest point. Metres, Y up and Z forward, origin on supporting surface. Static model with no projection, electrical or mechanical simulation. Original unbranded design.","status":"published","url":"https://3dassets.dev/assets/abandoned-cinema-and-projection-booth-abandoned-cinema-e2c875da","cdnUrl":"https://cdn.3dassets.dev/assets/29692/v1/model.glb","downloadUrl":"https://3dassets.dev/download/abandoned-cinema-and-projection-booth-abandoned-cinema-e2c875da","thumbnailUrl":"https://cdn.3dassets.dev/assets/29692/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29692/v1/poster.webp","blurhash":"U47,W4-BAnS1$%^Q%2S_0Jt7}u-Vkq0yI.=3","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":109900,"triangles":2816,"vertices":5676,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.7900000214576721,0.000014835673757804257,-0.024977569573966137],"max":[0.7900000214576721,0.18077356211524365,0.024977569573966137]},"sizeMeters":[1.58,0.181,0.05],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T04:20:03.038Z","updatedAt":"2026-09-08T04:20:03.131Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29692/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QueueRopeAbandonedCinemaAndProjectionBooth(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29692/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29692/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29692/v1/model.glb\" alt=\"Queue Rope (Abandoned Cinema and Projection Booth)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29692/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29692/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}