{"data":{"id":"29700","slug":"abandoned-cinema-and-projection-booth-abandoned-cinema-765a1a5b","title":"Projection Screen (Abandoned Cinema and Projection Booth)","summary":"Six-metre matte projection screen with tension border and supporting base.","description":"Six-metre matte projection screen with tension border and supporting base. Metres, Y up and Z forward, origin on supporting surface. Static model with no projection, electrical or mechanical simulation. Original unbranded design.","status":"published","url":"https://3dassets.dev/assets/abandoned-cinema-and-projection-booth-abandoned-cinema-765a1a5b","cdnUrl":"https://cdn.3dassets.dev/assets/29700/v1/model.glb","downloadUrl":"https://3dassets.dev/download/abandoned-cinema-and-projection-booth-abandoned-cinema-765a1a5b","thumbnailUrl":"https://cdn.3dassets.dev/assets/29700/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29700/v1/poster.webp","blurhash":"UGE{nT%M00of%L?bj]Dj00ay~qR*M{D%of-;","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13708,"triangles":540,"vertices":464,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3,-0.00009809778546743253,-0.2750328073976867],"max":[3,3.710098136230463,0.2750328073976867]},"sizeMeters":[6,3.71,0.55],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T04:20:06.370Z","updatedAt":"2026-09-08T04:20:06.472Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29700/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ProjectionScreenAbandonedCinemaAndProjectionBooth(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29700/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29700/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29700/v1/model.glb\" alt=\"Projection Screen (Abandoned Cinema and Projection Booth)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29700/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29700/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}